# Keenan Crane on AI: “With everyone busily using LLMs + Blender/Three.js to make 3…”

> With everyone busily using LLMs + Blender/Three.js to make 3D models, I thought I'd try a different geometric representa… — 6.2K likes, 475 reposts on X.

- **Canonical:** https://agentflare.org/social/ai/with-everyone-busily-using-llms-blenderthreejs-602056.html
- **Updated:** 2026-10-14
- **Category:** social
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## Key data

- **Author:** @keenanisalive
- **Verified:** Yes
- **Rank today:** #7 of 14
- **Posted:** 2026-10-09 23:57 UTC

With everyone busily using LLMs + Blender/Three.js to make 3D models, I thought I'd try a different geometric representation. This dragon isn't a mesh, NeRF, 3DGS, or video model: it's 27kb of GLSL code (generated via LLM), defining a closed-form implicit surface. 🧵 [1/n] https://t.co/o0fMwGk7Id

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## Sources

1. [@keenanisalive on X](https://x.com/keenanisalive/status/2108708523236602056)
2. [AISA Twitter API](https://aisa.one/docs/api-reference/twitter/get_twitter-tweet-advanced-search)

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